iDracula (iPhone/iPod Touch)

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After downloading just about every free and “Lite” App on iTunes i was ready for a change. I finally figured that if i was going to get anything decent, i would probably have to pay for it. I checked through the “Top 25 Paid Apps” and came across iDracula. It was only 99cents and looked like it could be fun for a while, so i thought, why not.


iDracula is a top down “dual stick” shooter for the iPhone and iPod Touch. You play the part of an un-named Vampire hunter, and your only job at the moment is to survive waves of enemies. You will have to fight off Werewolves, Ghosts, strange alien like creatures, and even Dracula himself. 


At your disposal is a range of six different weapons, not necessarily what you might think would be in a Dracula game. Sure there is the crossbow, the pistol, and rifle, but much more powerful weapons as well. You also can get your hands on the grenade launcher, Gatling gun, and even the BFG. Weapons do NOT have infinite ammo however so you do have to use them sometimes sparingly in order to keep alive.


Taking a cue from most modern first person shooters, iDracula also features a “Perk System”. Make enough kills and score enough points and you will unlock several different “Perks”. Some are very useful, such as the “Bonus Finder” which raises the chance of bonuses being dropped by your dead enemies, or “Telekinesis” which will drag the bonuses on the ground closer to you so that you can pick them up easier. However there are some “Perks” that are a bit of a let down. Like “Immortality” which will render you invincible, but you die in twenty seconds, which i haven’t figured out why that is even in there.


At the moment there are only two different modes of play, “Survival” and “Rush”. Survival pits your character against hordes of creatures that get harder and harder as time passes. They never really let up on you but constantly keep coming and in increasing numbers. Rush mode drops your Vampire hunter into the fray with a Gatling Gun and infinite ammo, however the enemies are “rushing” you in almost insurmountable numbers. There is apparently another mode in the works but no word on what that might be.


The controls for the game are very simple to pick up and get used to. The bottom left and right corners of the touch screen act as your left and right analog sticks. The left side moves the player around and the right stick fires your weapon of choice in the direction you point. You can set the controls to either auto select the best weapon (which is probably the best) or you can choose the weapon on your own. 


The downside to this game is there is only one level to look at while you are playing. That too is going to change in the new future according to the developers. Two more levels are being worked on, as well as new creatures, and a new weapon. The price too is going to go up once the patch is released with the new add-ons. No info on what it may increase to, but at the moment it is still the 99cents. 


All in all this game is very well put together. The animations are very smooth, the sound is great, especially with headphones on. My one gripe is the music is a little on the repetitive side, with only one song and it does get old during marathon matches. For the price it’s a great alternative to all the Tower Defense games out there for the iPhone and iPod Touch. At only 99cents you can’t beat it, and if the developer delivers on what is promised and raises the price with the patch, it is probably best to get in on the ground floor.

Posted by WiFi Pirate   @   23 February 2009 0 comments
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